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artur-pt

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  1. olá k smbios tás a usar ? me parece k n estás a usar o correto imac8,1 ? gera um novo smbios com chameleon wizard a gráfica foi reconhecida nativamente ? http://Olarila.com/forum/viewtopic.php?f=2&t=1713 bom hack
  2. olá na ati6000controller está lá o dev id ? e em k familia colocaste na amdradeonacelerator ? bom hack
  3. ola k kext editaste ? bom hack
  4. hello http://Olarila.com/forum/viewtopic.php?f=17&t=1304
  5. olá lê e aplica http://Olarila.com/forum/viewtopic.php?f=2&t=1713 http://Olarila.com/forum/viewtopic.php?f=3&t=1339 já k a segunda gráfica n funciona bom hack
  6. hello there it is DSDT.aml.zip see and apply http://Olarila.com/forum/viewtopic.php?f=27&t=1716 http://Olarila.com/forum/viewtopic.php?f=18&t=1703 good hack
  7. olá dá uma boa leitura aki http://Olarila.com/forum/viewtopic.php?f=7&t=646 bom hack
  8. hello read here http://Olarila.com/forum/viewtopic.php?f=19&t=634 good hack
  9. olá remove do instalador em system/library/extensions ati6000controller.kext bom hack
  10. hello do what is in post before , about device properties good hack
  11. hello man u have a core i 1ª generation use chameleon wizard and see the closest cpu to yours and is 6,1 or 6,2... good hack
  12. hello u have a notebook so why use a macmini smbios ? u must use macbookpro6,1 or 6,2 smbios... and try to use another frame buffer like orangutan or uakari or vervet and maybe use a legacyAGPM.kext good hack
  13. olá remove as kext da intelhd http://Olarila.com/forum/viewtopic.php?f=3&t=1339 ou lê o tópico de instalação do mountain lion por usb, lá está explicado esse problema. http://Olarila.com/forum/viewtopic.php?f=26&t=1618 bom hack
  14. olá tens de usar ssdt http://Olarila.com/forum/viewtopic.php?f=2&t=34 bom hack
  15. hello there it is DSDT.aml.zip and see this http://Olarila.com/forum/viewtopic.php?f=27&t=1716 http://Olarila.com/forum/viewtopic.php?f=18&t=1703 good hack
  16. olá saiu hoje primeiro beta de 10.8.3 (12D32) boas noticias para quem tem ati 7xxx, trás as kext de suporte, possivelmente novos imac ivy, virão com essas gráficas update sem problemas só substituir applehda pela minha para meu alc. bom hack
  17. hello see this and apply hdef layout 12 http://Olarila.com/forum/viewtopic.php?f=27&t=1716 http://Olarila.com/forum/viewtopic.php?f=18&t=1703 DSDT.aml.zip good hack
  18. hello extract a clean dsdt with aida 64 or dsdt editor that one u send do not open.. read here how to... good hack
  19. Guide to patch AppleHDA for your codec Chapter 1: Getting Codec Information. Intro: This guide is for those who want to use AppleHDA and / or trying to learn how it works. It is divided in to several steps and we will address each of them throughout the guide. Step One: Getting Information from the codec. There are other ways but in this guide we will explain how to get to Linux. Using Ubuntu or another distro. (Note: Use the latest version of Linux and Alsa drivers) in terminal type: cat /proc/asound/card0/codec#1 > ~/Desktop/codec_dump.txt or cat /proc/asound/card0/codec#0 > ~/Desktop/codec_dump.txt or if you prefer use zhell script: cd ~/Desktop && mkdir CodecDump && for c in /proc/asound/card*/codec#*; do f="${c/\/*card/card}"; cat "$c" > CodecDump/${f//\//-}.txt; done && zip -r CodecDump.zip CodecDump Save it in a safe place. In OS X, we use the codec_dump for a graphical interface, convert it to decimal (I'll explain why later), get him codec verbs and correct them for OS X. Download and install: http://www.graphviz.org/Download_macos.php (only version for Lion) Download CodecGraph: http://helllabs.org/codecgraph/ , unzip it to desktop, copy the generated codec_dump.txt linux folder to CodeGraph then type in termainal: cd ~/Desktop/codecgraph and then: ./codecgraph codec_dump.txt Step Two: Converting CodecGraph CodecDump and hexadecimal to decimal: Download convert_hex_to_dec.rb.zip http://www.mediafire.com/?1ytbnh0zvfl Credits Munky . Unzip it in the same folder used previously (codecgraph) - In the terminal: cd ~/Desktop/codecgraph chmod +x ./convert_hex_to_dec.rb ./convert_hex_to_dec.rb codec_dump.txt.svg > ~/Desktop/codecgraph/codec_dump_dec.txt.svg * Replace "codec_dump.txt" with your user name and codec file (if you gave a specific name) ./convert_hex_to_dec.rb codec_dump.txt > ~/Desktop/codecgraph/codec_dump_dec.txt * Replace "codec_dump.txt" with your user name and codec file (if you gave a specific name) Step Three: For our standard onboard sound card be recognized by OS X must add the device to our HDEF DSDT.aml. For this we use the following patches: HDEF or AZAL to HDEF in both DTGP method has to be present in our DSDT.aml. We use the DSDT Editor to apply the patches correctly http://Olarila.com/forum/viewtopic.php?f=7&t=646 The Patchs you find here http://Olarila.com/forum/patches.php This is a Audio Injection standard and should work for all codecs: Device (HDEF) { Name (_ADR, 0x001B0000) Method (_DSM, 4, NotSerialized) { Store (Package (0x04) { "layout-id", Buffer (0x04) { 0x0C, 0x00, 0x00, 0x00 }, "PinConfigurations", Buffer (Zero) {} }, Local0) DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0)) Return (Local0) } } Method (DTGP, 5, NotSerialized) { If (LEqual (Arg0, Buffer (0x10) { /* 0000 */ 0xC6, 0xB7, 0xB5, 0xA0, 0x18, 0x13, 0x1C, 0x44, /* 0008 */ 0xB0, 0xC9, 0xFE, 0x69, 0x5E, 0xAF, 0x94, 0x9B })) { If (LEqual (Arg1, One)) { If (LEqual (Arg2, Zero)) { Store (Buffer (One) { 0x03 }, Arg4) Return (One) } If (LEqual (Arg2, One)) { Return (One) } } } Store (Buffer (One) { 0x00 }, Arg4) Return (Zero) } Chapter 2: Correction AppleHDA.Kext For the AppleHDA Work correctly for our codec we make some modifications in the same plists. So what are these changes? If you look at it (click the right mouse button / Show Package Contents), you will find in the Content folder of the main Info.plist (not touching it) and a folder plugins. There are plugins that we have to fix, but not all just Info.plist from this one: 1-AppleHDAController.kext 2-AppleHDAHardwareConfigDriver.kext 3-platform.xml and layout12.xml or Layout1.xml (in Folder Resources) 4-BinPatch 1-AppleHDAController.kext (Click with the right mouse button / Show Package Contents) Open Plist with a Plist editor. http://www.osx86.net/downloads.php?do=file&id=3154 within IOKitPersonalities key change: <key>IOPCIClassMatch</key> <string>0x04020000&0xFFFE0000</string> to: <key>IOPCIPrimaryMatch</key> <string>0x1c208086</string> The 0x1c208086 is my device and Audio Vendor ID. Change according to your codec. 2-AppleHDAHardwareConfigDriver.kext To edit this kext need to get configdata / CodecVerbs. You can fix them in two ways, either manually or automatically using the script called Signal64 Verbit that performs the entire process automatically requiring a few adjustments you can download it here: verbit.zip Unzip it in the same folder codecgraph used previously. then Run this command in Terminal: cd /Users/your_user_name/Desktop/codecgraph and then: ./Verbit codec_dump.txt> verbs.txt Note: You must delete the line codec_dump.txt: AFG Function Id: 0x1 (unsol 0) Having done this codecgraph open the folder and you will see two files and another one called verbs.txt verbitdebug.txt. verbit.texto is in our interest. For in him we find our configdata / CodecVerbs original and corrected tops underneath. verbs.txt: Verbs from Linux Codec Dump File: codec_dump.txt Codec: Realtek ALC887-VD Address: 0 DevID: 283904135 (0x10ec0887) Jack Color Description Node PinDefault Original Verbs -------------------------------------------------------------------------------------------------------- ATAPI Unknown SPDIF Out at Int ATAPI 17 0x11 0x99430140 01171c40 01171d01 01171e43 01171f99 1/8 Black Speaker at Ext Rear 18 0x12 0x411111f0 01271cf0 01271d11 01271e11 01271f41 1/8 Green Line Out at Ext Rear 20 0x14 0x01014010 01471c10 01471d40 01471e01 01471f01 1/8 Black Line Out at Ext Rear 21 0x15 0x01011012 01571c12 01571d10 01571e01 01571f01 1/8 Orange Line Out at Ext Rear 22 0x16 0x01016011 01671c11 01671d60 01671e01 01671f01 1/8 Grey Line Out at Ext Rear 23 0x17 0x01012014 01771c14 01771d20 01771e01 01771f01 Mic at Ext Rear 0x18 0x18 27367504 01871c50 01871d98 01871ea1 01871f01 Mic at Ext Front 0x19 0x19 44145760 01971c60 01971d9c 01971ea1 01971f02 1/8 Blue Line In at Ext Rear 26 0x1a 0x0181305f 01a71c5f 01a71d30 01a71e81 01a71f01 HP Out at Ext Front 0x1b 0x1b 35736608 01b71c20 01b71d4c 01b71e21 01b71f02 1/8 Black Speaker at Ext Rear 28 0x1c 0x411111f0 01c71cf0 01c71d11 01c71e11 01c71f41 Optical White Line Out at Ext N/A 29 0x1d 0x4005e601 01d71c01 01d71de6 01d71e05 01d71f40 Optical Orange SPDIF Out at Ext Rear 30 0x1e 0x01456130 01e71c30 01e71d61 01e71e45 01e71f01 1/8 Black Speaker at Ext Rear 31 0x1f 0x411111f0 01f71cf0 01f71d11 01f71e11 01f71f41 -------------------------------------------------------------------------------------------------------- Jack Color Description Node PinDefault Modified Verbs -------------------------------------------------------------------------------------------------------- ATAPI Unknown SPDIF Out at Int ATAPI 17 0x11 0x99430140 01171c40 01171d00 01171e43 01171f90 1/8 Green Line Out at Ext Rear 20 0x14 0x01014010 01471c10 01471d40 01471e01 01471f01 1/8 Black Line Out at Ext Rear 21 0x15 0x01011012 01571c70 01571d10 01571e01 01571f01 1/8 Orange Line Out at Ext Rear 22 0x16 0x01016011 01671c80 01671d60 01671e01 01671f01 1/8 Grey Line Out at Ext Rear 23 0x17 0x01012014 01771c90 01771d20 01771e01 01771f01 Mic at Ext Rear 0x18 0x18 27367504 01871c50 01871d90 01871ea1 01871f01 Mic at Ext Front 0x19 0x19 44145760 01971c60 01971d90 01971ea1 01971f01 1/8 Blue Line In at Ext Rear 26 0x1a 0x0181305f 01a71ca0 01a71d30 01a71e81 01a71f01 HP Out at Ext Front 0x1b 0x1b 35736608 01b71c20 01b71d40 01b71e21 01b71f01 Optical White Line Out at Ext N/A 29 0x1d 0x4005e601 01d71cb0 01d71de0 01d71e05 01d71f40 Optical Orange SPDIF Out at Ext Rear 30 0x1e 0x01456130 01e71c30 01e71d60 01e71e45 01e71f01 -------------------------------------------------------------------------------------------------------- verbitdebug.txt: Blacklist: 411111f0 400000f0 CD at Int ATAPI Removed Nodes: 0x12 0x1c 0x1f Checking 71c Associations Current Associations 01171c40 = 4 01471c10 = 1 01571c12 = 1 01671c11 = 1 01771c14 = 1 01871c50 = 5 01971c60 = 6 01a71c5f = 5 01b71c20 = 2 01d71c01 = 1 note: Changed 0 to 1 01e71c30 = 3 Used associations = 4 1 1 1 1 5 6 5 2 1 3 Unused associations = 7 8 9 a b c d e Correcting duplicate associations Checking if 4 already exists in: 1 1 1 1 5 6 5 2 1 3 no duplicate found Checking if 1 already exists in: 4 1 1 1 5 6 5 2 1 3 duplicate found - Is this the first time we've seen this association? yes - ignoring Checking if 1 already exists in: 4 1 1 1 5 6 5 2 1 3 duplicate found - Is this the first time we've seen this association? no - replacing association with: 7 Checking if 1 already exists in: 4 1 7 1 5 6 5 2 1 3 duplicate found - Is this the first time we've seen this association? no - replacing association with: 8 Checking if 1 already exists in: 4 1 7 8 5 6 5 2 1 3 duplicate found - Is this the first time we've seen this association? no - replacing association with: 9 Checking if 5 already exists in: 4 1 7 8 9 6 5 2 1 3 duplicate found - Is this the first time we've seen this association? yes - ignoring Checking if 6 already exists in: 4 1 7 8 9 5 5 2 1 3 no duplicate found Checking if 5 already exists in: 4 1 7 8 9 5 6 2 1 3 duplicate found - Is this the first time we've seen this association? no - replacing association with: a Checking if 2 already exists in: 4 1 7 8 9 5 6 a 1 3 no duplicate found Checking if 1 already exists in: 4 1 7 8 9 5 6 a 2 3 duplicate found - Is this the first time we've seen this association? no - replacing association with: b Checking if 3 already exists in: 4 1 7 8 9 5 6 a 2 b no duplicate found New 71c Associations Before After -------------------------------------------------- 01171c40 01171c40 01171d01 01171e43 01171f99 01471c10 01471c10 01471d40 01471e01 01471f01 01571c12 01571c70 01571d10 01571e01 01571f01 01671c11 01671c80 01671d60 01671e01 01671f01 01771c14 01771c90 01771d20 01771e01 01771f01 01871c50 01871c50 01871d98 01871ea1 01871f01 01971c60 01971c60 01971d9c 01971ea1 01971f02 01a71c5f 01a71ca0 01a71d30 01a71e81 01a71f01 01b71c20 01b71c20 01b71d4c 01b71e21 01b71f02 01d71c01 01d71cb0 01d71de6 01d71e05 01d71f40 01e71c30 01e71c30 01e71d61 01e71e45 01e71f01 Reset 71d Misc to 0 New 71d Associations Before After -------------------------------------------------- 01171d01 01171c40 01171d00 01171e43 01171f99 01471d40 01471c10 01471d40 01471e01 01471f01 01571d10 01571c70 01571d10 01571e01 01571f01 01671d60 01671c80 01671d60 01671e01 01671f01 01771d20 01771c90 01771d20 01771e01 01771f01 01871d98 01871c50 01871d90 01871ea1 01871f01 01971d9c 01971c60 01971d90 01971ea1 01971f02 01a71d30 01a71ca0 01a71d30 01a71e81 01a71f01 01b71d4c 01b71c20 01b71d40 01b71e21 01b71f02 01d71de6 01d71cb0 01d71de0 01d71e05 01d71f40 01e71d61 01e71c30 01e71d60 01e71e45 01e71f01 Correct 71f 02 FP to 01 New 71f Associations Before After -------------------------------------------------- 01171d01 01171c40 01171d00 01171e43 01171f90 01471d40 01471c10 01471d40 01471e01 01471f01 01571d10 01571c70 01571d10 01571e01 01571f01 01671d60 01671c80 01671d60 01671e01 01671f01 01771d20 01771c90 01771d20 01771e01 01771f01 01871d98 01871c50 01871d90 01871ea1 01871f01 01971d9c 01971c60 01971d90 01971ea1 01971f01 01a71d30 01a71ca0 01a71d30 01a71e81 01a71f01 01b71d4c 01b71c20 01b71d40 01b71e21 01b71f01 01d71de6 01d71cb0 01d71de0 01d71e05 01d71f40 01e71d61 01e71c30 01e71d60 01e71e45 01e71f01 The codec used in the above example as you can see is a ALC887-VD was necessary to change only one of the external microphones. To understand how these changes are made we need to go deeper. So what is a codec verb? For each input/output there is a sequence of 4 verbs. Lets take an example from codec used before: Its about NodeID(NID) 0x14 in hex, 20 in decimal: The default verbs for it: 21471c10 21471d44 21471e01 21471f01 21471c10: 2471c10 = CAd (Codec Adress) 21471c10 = NID (NodeID) 21471c10 = Verb Commands like 71"c" then "d", "e" ,"f" 21471c10 = Verb Data And the same for the rest. I think Cad, NID and Verb Commands are pretty simple to figure out: first 2 you get them from linux dump, and commands are standard 71c, 71d, 71e, 71f. Lets see about verb data: - 71cXY X=Default Association Y=Sequence Default Association and Sequence are used together by software to group Pin Complexes (and therefore jacks) together into functional blocks to support multichannel operation. Software may assume that all jacks with the same association number are intended to be grouped together, for instance to provide six channel analog output. The Default Association can also be used by software to prioritize resource allocation in constrained situations. Lower Default Association values would be higher in priority for resources such as processing nodes or Input and Output Converters. Note that this is the default association only, and software can override this value if required, in particular if the user provides additional information about the particular system configuration. A value of 0000b is reserved and should not be used. Software may interpret this value to indicate that the Pin Configuration data has not been properly initialized. A value of 1111b is a special value indicating that the Association has the lowest priority. Multiple different Pin Complexes may share this value, and each is intended to be exposed as independent devices. Sequence indicates the order of the jacks in the association group. The lowest numbered jack in the association group should be assigned the lowest numbered channels in the stream, etc. The numbers need not be sequential within the group, only the order matters. Sequence numbers within a set of Default Associations must be unique. *My notes for this, if you look on the vanilla codec verb(no matter what codec) you will see that Sequence is always 0. Why that, and why for us on our codec verbs is different? Simple b/c Apple dosen't have multichannel analog out! so you must change it to 0. *About Default Association, Keep the default one, in order, and on those that are the same replace them with new one that dosen't exist already in the dump... the values you can use are: 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d and f.(see what does verbit if you still don't understand) - 71dXY X=Color Y=Misc Color indicates the color of the physical jack for use by software. Unknown 0 Black 1 Grey 2 Blue 3 Green 4 Red 5 Orange 6 Yellow 7 Purple 8 Pink 9 Reserved A-D White E Other F Misc is a bit field used to indicate other information about the jack. Currently, only bit 0 is defined. If bit 0 is set, it indicates that the jack has no presence detect capability, so even if a Pin Complex indicates that the codec hardware supports the presence detect functionality on the jack, the external circuitry is not capable of supporting the functionality. Reserved 3 Reserved 2 Reserved 1 Jack Detect Override 0 *Use 0 for Jack Detect - External Device(e.g. Headphones Mic etc) Use 1 for Jack Detect Disabled - Internal Device(e.g. Internal speakers, Internal mic) 71eXY X=Default Device Y=Connection Type Default Device indicates the intended use of the jack or device. This can indicate either the label on the jack or the device that is hardwired to the port, as with integrated speakers and the like. Line Out 0 Speaker 1 HP Out 2 CD 3 SPDIF Out 4 Digital Other Out 5 Modem Line Side 6 Modem Handset Side 7 Line In 8 AUX 9 Mic In A Telephony B SPDIF In C Digital Other In D Reserved E Other F Connection Type indicates the type of physical connection, such as a 1/8-inch stereo jack or an optical digital connector, etc. Software can use this information to provide helpful user interface descriptions to the user or to modify reported codec capabilities based on the capabilities of the physical transport external to the codec. Unknown 0 1/8" stereo/mono 1 1/4" stereo/mono 2 ATAPI internal 3 RCA 4 Optical 5 Other Digital 6 Other Analog 7 Multichannel Analog (DIN) 8 XLR/Professional 9 RJ-11 (Modem) A Combination B Other F 71fXY X=Port Connectivity Y=Location Port Connectivity indicates the external connectivity of the Pin Complex. Software can use this value to know what Pin Complexes are connected to jacks, internal devices, or not connected at all. 00b - The Port Complex is connected to a jack (1/8", ATAPI, etc.). 01b - No physical connection for Port. 10b - A fixed function device (integrated speaker, integrated mic, etc.) is attached. 11b - Both a jack and an internal device are attached. The Information provided in all other fields refers to the integrated device. The PD pin will reflect the status of the jack; the user will need to be queried to figure out what it is. Location indicates the physical location of the jack or device to which the pin complex is connected. This allows software to indicate, for instance, that the device is the “Front Panel Headphone Jack” as opposed to rear panel connections. *Details: Convert the 2 digit hex number to binary. Pad the front with zero's to make it 8 dgits. Example: 0x02 = binary 10 = 00000010 8 digit binary Reading the bits from left to right: Port Connectivity bits 7:6 ----------------------------------------------------------- 00 - Port is connected to a Jack 01 - No External Port -or- No physical connection for Port 10 - Fixed Function/Built In Device (integrated speaker, mic, etc) 11 - Jack and Internal device are attached Location Part 1 - bits 5:4 ----------------------------------------------------------- 00 - External on primary chassis 01 - Internal 10 - Separate chassis 11 - Other Location Part 2 - bits 3:0 ----------------------------------------------------------- The meaning depends on Location Part 1 00 0000 N/A 00 0001 Rear 00 0010 Front 00 0011 Left 00 0100 Right 00 0101 Top 00 0110 Bottom 00 0111 Special (Rear panel) 00 1000 Special (Drive bay) 01 0000 N/A 01 0111 Special (Riser) 01 1000 HDMI 01 1001 ATAPI 10 0000 N/A 10 0001 Rear 10 0010 Front 10 0011 Left 10 0100 Right 10 0101 Top 10 0110 Bottom 11 0000 N/A 11 0110 ? 11 0111 Inside Mobile Lid (example: mic) 11 1000 Outside Mobile Lid Bits Hex 76 54 3210 ------------------- 71cf01 = 00 00 0001 - Port has a jack - It is External - Rear Location 71cf02 = 00 00 0010 - Port has a jack - It is External - Front Panel Location 71cf59 = 01 01 1001 - No External Port - ATAPI 71cf18 = 00 01 1000 - Port has a jack - External - HDMI 71cf90 = 10 01 0000 - Built In Device - Internal - N/A | | |||| | | |--------- Location part 2 | |------------ Location part 1 |--------------- Port Connectivity Thanks again to Signal64 for his VerbCheatSheet *All info came from High Definition Audio Specification Read it for more details! Conclusion: The script does a great job, still not perfect as it does not know what are our options ... perhaps a GUI application may be added in the future. So that those options may be? - you may want to setup mic as internal to get ambient noise reduction for it. - some codecs have only line outs same trick can apply and you can set first output as speaker and get as an option software dsp for it. - for front panel support you may need to transform back mic in line in. And so on ... Now that we got all necessary information about configdata / CodecVerbs we edit the info.plist of AppleHDAHardwareConfigDriver.kext. Editing AppleHDAHardwareConfigDriver.kext (Info.plist) (Click with the right mouse button / Show Package Contents) Open Plist with a Plist editor. Navigate to the key IOKitPersonalities / HDA Hardware Config ResourceHDAConfigDefault. 1-CodecID: Put the ID of your codec in Numbers 0x10ec0887 Decimal (Hexadecimal) -> 283 904 135 (Decimal) 2-configdata: Here we put our configdata / Verbs codec that previously corrected. 3-FuncGroup: Must always be 1. 4-LayoutID: By default is 12 but can be any other number provided that you also change the number of layout on your DSDT.aml * NOTE: In the Mountain Lion kexts so we can use a layout that already has in itself no kext and others like layout887.xml as was used in the Lion kexts. 3 - Editing and platform.xml layout12.xml or Layout1.xml (Folder Resources) This is the trickiest part. Within the Resources folder you will find several layouts.xml and a Platforms.xml. You'll edit both according to the previous corrections ie in AppleHDAHardwareConfigDriver.kext use the layout12 so let's make the necessary edits on this. 1-CodecID: Put the ID of your codec in Numbers 0x10ec0887 Decimal (Hexadecimal) -> 283 904 135 (Decimal) 2-PathMapID: Change to 1 * Note: Exclude MuteGPIO, SignalProcessing of all keys. What we had to fix in Layout12.xml is already completed. Now we edit the Platforms.xml is here that lies the pathmaps. Within Key Pathmaps there are other keys which are numbered and each corresponds to a specific layout.xml eg use within the same layout12.xml has a key with pathmap Id = 1. In the example we are using a codec ALC887-VD have 4 outputs and 2 audio inputs. Totaling 6 devices. For output devices, the PathMap follows this pattern: Pin Complex (NodeID) -> Audio Mixer-> Audio Output So we have to find a node Pin Complex (NodeID), a node Audio Mixer and finally an audio output node. For input devices, the PathMap follow this pattern: Pin-Complex (NodeID)> Selector/Mixer- Audio Input> Audio Here, we have to find a node Pin Complex (NodeID), an audio mixer / selector node and finally a node of audio input. Open the file in the folder generated codec_dump_dec.txt.svg codegraph you will see something like this: note 20 (Pin Complex) -> 12 (node ​​Audio Mixer) -> 2 (Audio output node) from there we have already formed our pathmap lineout to (in the case node20 is an internal speaker). We will do the same for the rest of our pathmaps. Note: Note that in the screenshot attached above you can see that the lines are continuous connections of nodes. An example of Pathmaps to Mic (External): note 24 (Pin Complex) -> 35 (node ​​Audio Mixer) -> 9 (Audio output node) Note: Usually starts unlike 9 -> 34 -> 24 The pathmaps codec for example were used as well: 9-34-24 = External Mic 9-34-25 = External Mic Front 8-35-26 = Line Out 2-12-20 = Internal Speakers 27-38-37 = Phone 23-15-5 = Line Out 22-14-4 = Line Out 23-13-3 = Line Out 30-6 = Digital Output 4-BinPatch: Starting with version 10.6.3 of Snow Leopard was also necessary to correct the binary file of Applehda.kext it is within the MacOs folder that sits inside the Kext to make this correction we will use the script done by bcc9. patch-hda.zip Copy the folder to your desktop and already with Applehda.kext edits and installed in S / L / E type the following commands in Terminal: cd ~/desktop/patch-hda ./patch-hda.pl 10ec0887 * Note: Open the folder hda-patch and then patch the file-hda-codecs.pl inside it is all supported codecs the script for more information: http://www.insanelymac.com/forum/topic/284004-script-to-patch-applehda-binary-for-osx107108/ A tip if your codec is not supported by the script you can try to fix manually using a binary editor and replace HexFiend as one of the codecs used to correct for yours. In the example above has been corrected for the binary codec ALC887-VD if you fix your codec is needed to replace the 10ec0887 the id of your codec. In the binary they are written from right to esuerda ie = 10ec0887 8708ec10. * Important: The Mountain Lion's kext has a new structure and the files are compressed in. Zlib to unpack and edit these files will use the script RevoGirl (RIP). Script RevoGirl AppleHda.zip Copy the script zlib.pl to Desktop as Platforms.xml.zlib and layout12.xml.zlib found within Applehda.kext / Resources and terminal run the following commands: cd ~ / desktop perl zlib.pl inflate layout12.xml.zlib> layout12.xml (Unzip) perl zlib.pl deflate layout12.xml> layout12.xml.zlib (compress) perl zlib.pl inflate Platforms.xml.zlib> Platforms.xml (Unzip) perl zlib.pl deflate Platforms.xml> Platforms.xml.zlib (compress) Kext used as an example for this guide: http://www.sendspace.com/file/tbfthk Folder with all the necessary tools for editing and some kexts Applehda.kext several original versions of OS X: http://www.sendspace.com/file/kemzwt Credits: The King, bcc9, RevoGirl (RIP), MlyDinEsH, Munky, Timewalker. Original Post by Mirone
  20. olá tenta estes drivers da nvidia http://www.tonycrapx86.com/221-new-nvidia-drivers-fix-glitchy-fermi-cards-mountain-lion.html tens de usar smbios Macpro3,1 , 4,1 ou 5,1 para instalares. faz um backup do sistema e tenta .... bom hack
  21. hello for the battery http://www.osx86.net/downloads.php?do=file&id=1384 try this kext for sound is a voodoo , i know it work with some alc269 too http://www.osx86.net/downloads.php?do=file&id=864 good hack
  22. olá como editar bom hack
  23. hello try this DSDT.aml.zip hdef set to layout 12 applehda must set for the right kext for u alc and see this and apply must patch applecpupowermanagement use ssdt http://Olarila.com/forum/viewtopic.php?f=27&t=1716 good hack
  24. olá existe um update suplemental para 10.8.2 para sistema ivy e para novas gráficas. acho k vale a pena instalares para ver... http://www.insanelymac.com/forum/topic/283889-new-mountain-lion-1082-updater-late-2012-models-nvidia-drivers/ bom hack
  25. olá já instalaste fakesmc e nullcpupowermanagement ? dá aki uma boa leitura http://Olarila.com/forum/viewtopic.php?f=2&t=1713 bom hack
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