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Hello,


insert into device P0P2

                Device (GFX0)
               {
                   Name (_ADR, Zero)
                   Method (_DSM, 4, NotSerialized)
                   {
                       Store (Package (0x1E)
                           {
                               "@0,compatible", 
                               Buffer (0x0B)
                               {
                                   "NVDA,NVMac"
                               }, 
                               "@0,device_type", 
                               Buffer (0x08)
                               {
                                   "display"
                               }, 
                               "@0,display-cfg", 
                               Buffer (0x04)
                               {
                                    0x03, 0x01, 0x03, 0x00
                               }, 
                               "@0,name", 
                               Buffer (0x0F)
                               {
                                   "NVDA,Display-A"
                               }, 
                               "@1,compatible", 
                               Buffer (0x0B)
                               {
                                   "NVDA,NVMac"
                               }, 
                               "@1,device_type", 
                               Buffer (0x08)
                               {
                                   "display"
                               }, 
                               "@1,display-cfg", 
                               Buffer (0x04)
                               {
                                    0xFF, 0xFF, 0x00, 0x01
                               }, 
                               "@1,name", 
                               Buffer (0x0F)
                               {
                                   "NVDA,Display-B"
                               }, 
                               "AAPL,slot-name", 
                               Buffer (0x07)
                               {
                                   "Slot-1"
                               }, 
                               "NVCAP", 
                               Buffer (0x14)
                               {
                                   /* 0000 */   0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00,
                                   /* 0008 */   0x09, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A,
                                   /* 0010 */   0x00, 0x00, 0x00, 0x00
                               }, 
                               "NVPM", 
                               Buffer (0x1C)
                               {
                                   /* 0000 */   0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                   /* 0008 */   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                   /* 0010 */   0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
                                   /* 0018 */   0x00, 0x00, 0x00, 0x00
                               }, 
                               "VRAM,totalsize", 
                               Buffer (0x04)
                               {
                                    0x00, 0x00, 0x00, 0x40
                               }, 
                               "device_type", 
                               Buffer (0x0C)
                               {
                                   "NVDA,Parent"
                               }, 
                               "model", 
                               Buffer (0x17)
                               {
                                   "nVidia GeForce 9800 GT"
                               }, 
                               "rom-revision", 
                               Buffer (0x25)
                               {
                                   "nVidia GeForce 9800 GT OpenGL Engine"
                               }
                           }, Local0)
                       DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
                       Return (Local0)
                   }
               }

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