Najr4d
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CPU
i9 9900K
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MOTHERBOARD
Asus Prime Z390-A
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GPU
MSI RX 580 Armor 8GB
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MaLd0n... you have done me a super DSDT working perfect with Mojave (iGPU + dGPU) equipment worked as it should. I have a problem on Catalina under FCPX. As I use DSDT, ti iGPU works at 30% - up to 0.35GHz maximum and exporting goes much slower than on Mojave. I can't run RunMe even though I watched your tutorial. Can you improve DSDT for me? Now UHD630 no longer needs FakeID, it goes without ig_platform_id, and in my old configuration I still have it injected. With the new WEG 1.3.4 you have to add: <key>PciRoot(0x0)/Pci(0x2,0x0)</key> <dict> <key>AAPL,ig-platform-id</key> <data> AwCYPg== </data> <key>AAPL,slot-name</key> <string>Internal@0,2,0</string> <key>device_type</key> <string>Display controller</string> <key>hda-gfx</key> <string>onboard-2</string> <key>model</key> <string>Intel UHD Graphics 630 (Desktop 9 Series)</string> </dict> <key>PciRoot(0x0)/Pci(0x1f,0x3)</key> <dict> <key>AAPL,slot-name</key> <string>Internal@0,31,3</string> <key>device_type</key> <string>Audio device</string> <key>layout-id</key> <data> AQAAAA== </data> <key>model</key> <string>Cannon Lake PCH cAVS</string> </dict> for the wake up to work under 10.15.1. If I remove DSDT, iGPU works at 1.20GHz and export from FCPX goes very fast, but I have glitches in the film. Could you make a new DSDT using the old "DSDT" which I attach in the attachment? I care about iMac2019 because of software licenses, because on iMacPro everything works, without glitchy and ... without iGPU :)I can't add my old "SendMe" because the file is too big it is here:https://Olarila.com/forum/viewtopic.php?f=62&t=7164&start=160 last post on this page.I will wait for good news DSDT.aml.zip
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I recently installed 10.15.1 as an update from 10.14.6 and I have a problem with encoding to h264 directly from the timeline. The resulting file sometimes has artifacts, it takes a split second, but it does. Does anyone confirm any difficulties with coding on Catalina? One more thing ... when I work in FCPX, when I play material on the timeline, there are also - quite often - artifacts, but they are random, when I play play again, they do not occur, so I did not pay attention to it. It is also strange to use iGPU ... some so miserable. I render the same project again on 10.14.6 and here iGPU runs under full 1.2GHz load all the time, and on Catalin it jumps to 0.35GHz maximum. I tried on Clover and OpenCore, but the result was the same. do you need to add any arguments to OpenCore? Do you need a new DSDT?
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I managed to run the audio. Unfortunately, the previous DSDT OpenCore does not start. But something is not good because the computer does not turn off. I made a new RunMe and uploaded waiting for DSTD from Mald0n Send me iMac-Dariusz.zip
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I've been testing OC for only two days. I do not know what to check. I took EFI from the first post ... and that's all I have knowledge of what I've read here. Mald0n made me DSDT and set the ID on iMac2019
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not working. OC does not show any audio. The audio is only when starting from Clover to which DSDT did me Mald0n
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@ onemanosx you can look. at Editedconfig.plist, there is still no audio, but I did TextEdit patch_audio.zip
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do not know how and what to do iniect layout and what parameters to provide. That's how it looks at SendMe on Clover: Codecs Detecteds: Vendor: ONBOARD Name: Realtek ALCS1220A Codec: 0x10ec1168 Vendor: INTEL DP/HDMI Name: Kabylake Codec: 0x8086280b (AppleHDA) Intel Kabylake HDMI (8086:280b) Rev.(00100000) Controller 8086:a348 (sub-ven:1043:8724) (AppleHDA) Realtek ALCS1220A (10ec:1168) Rev.(00100101) Controller 8086:a348 (sub-ven:1043:8724)
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Everything works .... but the audio does not. Thank you very much for config.plist iMac2019
