I want this method to be patched with my dsdt
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x14)
{
"AAPL00,backlight-control",
Buffer (0x04)
{
0x01, 0x00, 0x00, 0x00
},
"AAPL00,DualLink",
Buffer (0x04)
{
0x00, 0x00, 0x00, 0x00
},
"graphic-options",
Buffer (0x04)
{
0x04, 0x00, 0x00, 0x00
},
"AAPL,slot-name",
"Built In",
"name",
"Intel Graphics Controller",
"model",
Buffer (0x1E)
{
"Intel HD Graphics 2000 Mobile"
},
"device_type",
Buffer (0x14)
{
"Graphics Controller"
},
"device-id",
Buffer (0x04)
{
0x06, 0x01, 0x00, 0x00
},
"AAPL,snb-platform-id",
Buffer (0x04)
{
0x00, 0x00, 0x01, 0x00
},
"hda-gfx",
Buffer (0x0A)
{
"onboard-1"
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
Send me KalpesH’s MacBook Pro.zip