This is my own dsdt for the gtx470amp.
There is no compiling errors but it doesnt work.
Device (GFX0)
{
Name (_ADR, Zero)
Name (_SUN, One)
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x20)
{
"AAPL,slot-name",
"PCI x16",
"@0,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@0,connector-type",
Buffer (0x04)
{
0x00, 0x08, 0x00, 0x00
},
"@0,device_type",
Buffer (0x08)
{
"display"
},
"@0,display_cfg",
Buffer (0x08)
{
0x03, 0x01, 0x00, 0x00
},
"@0,name",
Buffer (0x0F)
{
"NVDA,Display-A"
},
"@1,compatible",
Buffer (0x0B)
{
"NVDA,NVMac"
},
"@1,connector-type",
Buffer (0x04)
{
0x00, 0x08, 0x00, 0x00
},
"@1,device_type",
Buffer (0x08)
{
"display"
},
"@1,display_cfg",
Buffer (0x08)
{
0xFF, 0xFF, 0x00, 0x01
},
"@1,name",
Buffer (0x0F)
{
"NVDA,Display-B"
},
"NVCAP",
Buffer (0x14)
{
/* 0000 */ 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00,
/* 0008 */ 0x1C, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0A,
/* 0010 */ 0x00, 0x00, 0x00, 0x00
},
"VRAM,totalsize",
Buffer (0x04)
{
0x00, 0x00, 0x00, 0x50
},
"device_type",
Buffer (0x0D)
{
"NVDA,GeForce"
},
"model",
Buffer (0x10)
{
"GeForce GTX 470"
},
"rom-revision",
Buffer (0x25)
{
"nVidia GeForce GTX 470 OpenGL Engine"
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
}
Device (HDAU)
{
Name (_ADR, One)
Method (_DSM, 4, NotSerialized)
{
Store (Package (0x02)
{
"hda-gfx",
Buffer (0x0A)
{
"onboard-1"
}
}, Local0)
DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))
Return (Local0)
}
}